![]() ![]() ![]() Unfortunately, the sub-par driving physics remained present and was released in North America to critical and commercial failure. ![]() This version saw Capcom add a host of American car manufacturers and fix some of the game's core aspects from the JP/EU version. March 2003 saw the release of Auto Modellista in North America, dubbed internally as the "US Tuned" version. It consequentially sold considerably under expectations. Upon its release in Europe and Japan, the game was heavily criticized for featuring poor driving mechanics. It released in Japan on the PlayStation 2 on August 22nd, 2002 and arrived in PAL territories on December 6th, 2002. Its cel-shaded graphics helped separate the game from the rest of the racing genre competition, though it suffered from its ambitiousness. Auto Modellista (Italian for "car designer") is a racing "simulator" published by Capcom and developed internally at Capcom's Production Studio 1.
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